The first Sims game was released on 4 February 2000, that was 21 years ago! I remember enjoying the game from the aspect of creating and controlling this Sims character in the game. It is almost like I can do so much that a teenager couldn't.
I don't think there is an end goal in the Sims game, or at least I don't think there is one. Let me know if there is one!
There are 6 different need gauges in The Sims video game and the goal is to make sure we meet the needs of each need gauge. The 6 needs are as below.
Bladder
Fun
Hunger
Social
Energy
Hygiene
Similarly to the HP and MP indications post, this is another way to visualize where are you at the present and what do you need. The 6 gauges aren't making sense to you? Again, why not make up your own need gauges that work for you?
This is what I would use to visualize my needs in life.
Bladder
Fun
Hunger
Social
Family
Energy
Hygiene
Exercise
Work/ Study
After we have identified which needs needed replenishing, we can try to focus on meeting those needs by engaging with relevant activities. For example, if my social meter is low, I’ll pick up my phone to either call or message people who are normally close to me.
How are your need meters looking now and what do you need?
#gamercounsellor #geek #geektherapy #thesims #needmeter #videogames #wellbeing #wellbeingnz #mentalhealth #mentalhealthnz #balance
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